Francesca Naccarato

pAUSE THE NOISE - MOTION DESIGNER

ROLE  ANIMATION, FILMING, COMPOSITING
PROJECT PUASE THE NOISE
SOFTWARE AFTER EFFECT, ILLUSTRATOR, DA VINCI 
YEARS 2025

An experimental piece encouraging people to reconnect with the present moment.
All footage is shot by me and mixed with roto, motion design, and animation to subtly distort and fade out digital elements, showing the contrast between hyperconnection and being present.

DATA JUSTICE LAB - MOTION DESIGNER

ROLE  MOTION DESIGNER
PROJECT DATA JUSTICE LAB – EXPLAINER VIDEO
CARDIFF UNIVERSITY
SOFTWARE AFTER EFFECT, ILLUSTRATOR 
YEARS 2022

I animated several scenes for the explanatory video created for Data Justice Lab (founded in 2017 at Cardiff University’s School of Journalism, Media and Culture – JOMEC), an organization focused on research, activism, and critical analysis of digital technologies and their social impact. my contribution involved designing animated sequences aimed at making complex topics more accessible and visually engaging, including data use, surveillance, and the inequalities produced by algorithmic systems.

Still frames - MOTION DESIGNER

ROLE  MOTION DESIGNER
PROJECT STILL FRAMES 
SOFTWARE AFTER EFFECT, ILLUSTRATOR 
YEARS 2022

An illustration animated series created by me during the pandemic, capturing a small snapshot of what life had become in that moment. like a magritte bird coming to life inside its frame, a girl asleep while the world outside rushes forward without her realizing it, a couple seeing each other only through their windows, and other scenes that reflect that surreal time.

GAMELOFT - MOTION DESIGNER

ROLE  VIDEO ARTIST 
VIDEOGAME ASPHALT 9 
STUDIO GAMELOFT
SOFTWARE AFTER EFFECT, PREMIERE 
YEARS 2024

For the selection contest, I created a video for Asphalt 9 that combines dynamic editing and visually engaging sequences to entertain and challenge players.  The creative direction focuses on delivering an immersive, competitive experience that excites and motivates players.

RIVOLUZIONE DELLE SEPPIE -
MOTION DESIGNER

ROLE  MOTION DESIGNER, VIDEOMAKER
PROJECT LA RIVOLUZIONE DELLE SEPPIE 
SOFWARE AFTER EFFECT, PREMIERE
YEARS 2019

In the Sepie Revolution project, I worked as a Motion Designer, creating videos that integrated animation with live-action footage, animating logos and the manifesto. The project aimed to explore the power of visual storytelling through a mix of traditional and modern techniques, blending real-world elements with digital animation to create a compelling narrative. My role involved bringing to life key visuals that enhanced the project’s message and engaged the audience in a dynamic, innovative way.

PLANET FUNK - 3D MOTION DESIGNER

ROLE3D MOTION DESIGNER
PROJECT PLANET FUNK
SOFTWARE BLENDER
YEARS 2024

In this project, I wanted to recreate an environment that paid homage to claymation. I crafted elements, materials, and animations as if they were made in that iconic style, blending the tactile, handmade feel of clay with modern digital techniques. The goal was to evoke nostalgia while offering a fresh and creative visual experience.

IDEA FIRST - MOTION DESIGNER

ROLE3D MOTION DESIGNER
PROJECT  
SOFTWARE AFTER EFFECT
ANNO S 2024

In this project, I wanted to recreate an environment that paid homage to claymation. I crafted elements, materials, and animations as if they were made in that iconic style, blending the tactile, handmade feel of clay with modern digital techniques. The goal was to evoke nostalgia while offering a fresh and creative visual experience.